The Volplane project is an alternative AirConsole implementation
for Unity 3D. It consists of a .NET/Mono framework for Unity 3D and an
easy-to-use controller editor providing a user-friendly environment that simplifies the whole development process.
There are two different packages available. One will include some useful example scenes which will help get you started. The
other provides just the plain framework. The package supports Unity v5.3 and above and has been tested in following
Unity 5.5.4 (Win/Mac)
Unity 5.6.1 (Win/Mac)
Unity 2017.2.1 (Win/Mac)
After downloading, open up the Unity package in the editor and import all files into your project. To do so, click on
Assets > Import Package > Custom Package... and choose the downloaded *.unitypackage file.
AirConsole Highscore API
Using the Highscore API from AirConsole is in the current version of the framework (v1.0) only partially supported. There
is no direct integration into Volplane at the moment, but the methods from the AirConsole API can be used. Have a look into
this section for learning how to access the AirConsole API directly.
For the release v1.1 of the framework a fully integrated and directly usable highscore and ghost-mode functionality is
planned. The AirConsole Highscore API will be used in the background.
Android TV Support
Currently, the Volplane framework does not support building for Android TV. This feature was not considered during
development and will therefore not be a top priority.