OnAdShow

Description

using UnityEngine;
using Volplane;

[RequireComponent(typeof(AudioListener))]
public class Demo : VolplaneBehaviour
{
    void OnAdShow()
    {
        // Mute all sounds
        GetComponent<audiolistener>().volume = 0f;
    }
}

Is called when an AirConsole advertisement is shown (requested by RequestAd()). You should make sure that your game is in a paused state and your sounds are muted while an advertisement is shown.