Description
using UnityEngine;
using Volplane;
public class Demo : VolplaneBehaviour
{
void Update()
{
if(Input.GetKeyDown(KeyCode.Space))
{
// Display game code when pressing spacebar
Debug.Log(GameCode);
}
}
}
Gets the AirConsole game code used for joining a session.
Will be null
if AirConsole API is not ready.