Hidden

public bool Hidden;

Description

using UnityEngine;
using Volplane;

public class Demo : VolplaneBehaviour
{
    void OnConnect(VPlayer player)
    {
        // Hide element
        ElementProperties ep = new ElementProperties();
        ep.Hidden = true;

        // Apply element properties
        player.ChangeElementProperties("button", ep);
    }
}

Sets a value indicating whether this element is hidden.